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Sitdown / Player conversations

Know the person.
Develop the player.

The best development conversations should last longer than the meeting. Sitdown connects what was said, what was confirmed, and what happens next.

01

Capture with consent

The interview workflow begins with consent. Local transcription is central to the design.

02

Confirm the record

Review extracted profile information against the source transcript. Model suggestions are drafts until a person confirms them.

03

Follow through

Keep goals, meeting context and promised actions connected to the player’s development story.

Beyond a transcript

The next meeting
starts with the last one.

What did the player want to work on? What did the coach promise? Which clips did everyone discuss?

Sitdown is a development workflow inside RynkIQ, with prototype screens for recording, review, player profiles and meeting follow-up. Access, consent and sharing controls are part of the work required before wider release.

Explore Sitdown

Meet Quinn / The assistant over the record

Ask a question.
Find the source.

Quinn helps navigate the conversations, confirmed profile information, meetings and follow-ups in Sitdown. Answers point back to the underlying record, or decline when the evidence is not there.

Scope the question to a team or a player. Protected information remains subject to the permitted role and access controls.

Demonstrated on prototype records. Pilot readiness and access are reviewed during a walkthrough.

Example question

“What did we agree
to work on?”

01 / SOURCE

The confirmed meeting record.

02 / CONTEXT

The player’s stated development goal.

03 / FOLLOW-THROUGH

The action and its current status.

Illustrative workflow, not a live conversation.

The next shift starts here

See more.
Develop better.

Bring your questions. We’ll bring the film.
Explore RynkIQ with the people building it.

Book a walkthroughFounding-program conversations are open.